3AM Sunset is a creator-led indie house where industry experience meets fresh, untamed perspective. Founded in 2021 as an artists collective in order to share and manage large freelance projects, we have since evolved into a full-scale production studio.
Following the 2025 release of our short BonBonnie and the funding of our narrative game In Love and War, we’ve made the jump to full-time development. We are based in Melbourne, Australia, with satellite workspaces set up in Sydney and Savannah, Georgia USA.
We don't just build our own worlds, we help you build yours. Whether you need a full production pipeline or a specialised task handled by experts, we’re here to bridge the gap between indie spirit and pro delivery.
Client Services: We are platform-agnostic and craft-focused, offering everything from single-asset creation to end-to-end development.
• 2D Animation: hand-drawn and digital puppet using Harmony and Moho.
• 2D Rigging: robust, animator-friendly 2D rigging in Harmony and Moho.
• Game Animation: assets prepared, rigged and animated using Spine 2D
• Storyboarding: dynamic narrative boarding and visual development for shorts and series.
• Character & Environment Design: unique visual identities tailored to your project's soul.
• Branding: specialized design for games and media.
• Programming: Unity technical implementation and gameplay systems for indie titles.
Get in touch: hello [at] 3amsunset.com
With 12 years of experience across film, television, and gaming, Peter leads 3AM Sunset’s creative vision. Having previously worked as an Animator, Rigger and Director on projects for the likes of Disney XD, Netflix, Nickelodeon, Warner Bros and Unisoft, his current focus is on building original IPs for 3AM Sunset.
currently: Writer and Director on BonBonnie and ILAW
Tiffany brings a decade of industry expertise to the studio’s visual identity. With a sharp eye for design and a seasoned approach to production, she ensures that every project, meets the highest aesthetic standard. Previous worked on projects for Disney XD, Adult Swim, SpindleHorse, Netflix, Fox, Lego, Spin Master and Moose.
currently: Art Director on BonBonnie
A master of timing and narrative flow, Kristen is the pulse behind our project movement. Juggling multiple studio productions alongside her own mysterious personal work - somehow remaining sane in the process.
currently: Storyboards on BonBonnie
Emmie brings a distinct visual flair to the 3AM Sunset world. Whether it's concepting for new IPs or refining assets for our latest games, her work defines the fresh aesthetic of our studio.
currently: Lead Artist on ILAW
Elliot is an essential part of our visual development team, focusing on the intricate world-building and character design that makes our games and series feel truly immersive.
currently: Character Designer on ILAW
Bringing a new wave of creativity to our visual assets, Kamryn’s versatility across both 2D animation and game design is instrumental in maintaining the high-energy output of our current pipeline.
currently: Concept Artist on unannounced project
Hunter is an award-winning animator, who blends technical precision with a flair for expressive, high-energy character animation that defines our studio's style.
currently: Animator on unannounced project
The technical backbone of our interactive projects. Fallou translates our complex game designs into playable experiences, ensuring that the play in our games is just as polished as the animation.
currently: Lead Programmer on ILAW
NATAS award winning writer and producer, Sofia manages the essential connections between our studio and the global industry, specializing in US market talent casting and production coordination.
currently: Producer on unannounced project